View Poll Results: What bare essentials would you keep in a Light Edition of Delphi to make it Low Cost?

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  • Compiler / Linker

    44 97.78%
  • Code Editor (IDE)

    41 91.11%
  • Visual Component Library (VCL)

    28 62.22%
  • Object Model (non-VCL)

    27 60.00%
  • Documentation

    24 53.33%
  • Form Designer (RAD)

    27 60.00%
  • Debugging Tools

    41 91.11%
  • Database Components & Libraries

    4 8.89%
  • Reports, Charts & Specialty Visual Components

    2 4.44%
  • Web and Internet Communication Components

    5 11.11%
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Thread: Light Edition of Delphi at a Low Cost

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  1. #1
    Although i choose not for database components it should remain possible to add custom database components yourselves like sqlite.
    And i as said before the vcl should only include the basic components. But again it should be possible to add your own.

    So a light delphi should be more like the delphi7 personal edition then the later turbo delphi's that did not allow to add custom/third party components.

    In fact that with the new xe delphi that suposedly also inlcludes older versions of delphi i think embracadero should re-release delphi7 personal edition as a lighweight delphi for 'hobby'-programmers.
    http://3das.noeska.com - create adventure games without programming

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    Yeah, I think that excessive amounts of components that are not normally used for small applications and games would be a waste on us here and for someone just learning to work with these tools. And I'm not too fond of limiting the adding new components and libraries, that sort of cripples innovation by the indie developer crowd who do all these neat things with the component system.

    But I'd personally like Delphi to be more accessible to individuals who aren't heavy developers or are just simply basement code monkeys and just want to get into making shareware games and apps, much like id Software and Appogee were, and be able to get their toes just under the door to start out. This is my personal vision of the tool, sort of back to where we were with Turbo Pascal back in the DOS era. I think when software became 'big business' so did the tools and we have to get back to the basics for the young newcomers and the small guys who like to sit and do it for fun. That's where all the creativity comes from anyways, not a big stuffy office or cubicle.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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