ZenGL 0.3 beta 2 has been released with some important fixes.

- [iOS]fixed crash on memory warnings
- [Android]fixed crash on releasing few fingers
- [Android]fixed work with emulator and possible crashes on real devices
- [Android]all demos now use ARMv6 and VFPv2 for better performance
- fixed loading emitter2d_LoadFromFile
- extended ZEF_CHUNK_TEXTURE, now emitter file info will contain frame coordinates of texture
- fixed incorrect behaviour of particles in some cases
- implemented loop for video
- implemented getting of video duration
- added parameter Frames to zglTVideoStream