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  1. #1
    its ok , it was my pc at work , and as you guess its because the anti-virus , now every thing run smoothly on my laptop

  2. #2
    ZenGL 0.3 beta 2 has been released with some important fixes.

    - [iOS]fixed crash on memory warnings
    - [Android]fixed crash on releasing few fingers
    - [Android]fixed work with emulator and possible crashes on real devices
    - [Android]all demos now use ARMv6 and VFPv2 for better performance
    - fixed loading emitter2d_LoadFromFile
    - extended ZEF_CHUNK_TEXTURE, now emitter file info will contain frame coordinates of texture
    - fixed incorrect behaviour of particles in some cases
    - implemented loop for video
    - implemented getting of video duration
    - added parameter Frames to zglTVideoStream

  3. #3
    ZenGL 0.3 beta 3

    - [Android]fixed Back button press
    - fixed file_Find for zip archives
    - implemented video_Seek
    - Time and Info.Duration of zglTVideoStream now contain values as milliseconds
    - some fixes in build for C/C++, and added two new demos

    download
    Last edited by Andru; 12-05-2012 at 06:43 PM.

  4. #4
    good work
    added two new demos
    i can't find them

  5. #5
    i can't find them
    That was for C/C++("12 - Render into Texture" and "14 - Sound")

  6. #6
    ZenGL 0.2.9 has been released, and this is the last one release of 0.2.x branch, no more fixes in future for this branch.

    - [Direct3D]fixed disappearing of window caption
    - [Windows]fixed handling WM_DISPLAYCHANGE

    download
    Last edited by Andru; 30-05-2012 at 11:53 AM.

  7. #7
    ZenGL 0.3 beta 4, the last one beta before release, I hope

    - [GNU/Linux]implemented handling of event RRScreenChangeNotify for determinating resolution change
    - [Android]added zglNativeInit, now zgl_Get( DIRECTORY_HOME/DIRECTORY_APPLICATION ) will work from Main function
    - [Android]fixed tex_GetData
    - [Direct3D]fixed disappearing of window caption
    - [Direct3D]implemented support of Direct3D9Ex
    - [OpenGL ES]fixed tex_SetMask for NPOT textures and tex_SetData when Stride is not equal to zero
    - fixed zglModPlug and added Android support
    - one more fix for file_Find and zip-archives
    - fixed logging when zip-archive is opened
    - correct deinitialization of resources queue on exit

    download

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