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  1. #1
    good work
    added two new demos
    i can't find them

  2. #2
    i can't find them
    That was for C/C++("12 - Render into Texture" and "14 - Sound")

  3. #3
    ZenGL 0.2.9 has been released, and this is the last one release of 0.2.x branch, no more fixes in future for this branch.

    - [Direct3D]fixed disappearing of window caption
    - [Windows]fixed handling WM_DISPLAYCHANGE

    download
    Last edited by Andru; 30-05-2012 at 11:53 AM.

  4. #4
    ZenGL 0.3 beta 4, the last one beta before release, I hope

    - [GNU/Linux]implemented handling of event RRScreenChangeNotify for determinating resolution change
    - [Android]added zglNativeInit, now zgl_Get( DIRECTORY_HOME/DIRECTORY_APPLICATION ) will work from Main function
    - [Android]fixed tex_GetData
    - [Direct3D]fixed disappearing of window caption
    - [Direct3D]implemented support of Direct3D9Ex
    - [OpenGL ES]fixed tex_SetMask for NPOT textures and tex_SetData when Stride is not equal to zero
    - fixed zglModPlug and added Android support
    - one more fix for file_Find and zip-archives
    - fixed logging when zip-archive is opened
    - correct deinitialization of resources queue on exit

    download

  5. #5
    ZenGL 0.3 Release Candidate has been released. Next version will be stable release

    - [Direct3D]fixed tex_SetData and tex_GetData for Direct3D9 Ex mode
    - [GNU/Linux]added workaround for a crash in zgl_InitToHandle on NVIDIA drivers
    - u_GetUTF8ID now available from dynamic library
    - changed logic of pengine2d_AddEmitter

    download

  6. #6

  7. #7
    ZenGL 0.3.0 has been released.

    - [Android]added libraries compiled for armv6
    - [Android]added libtheoradec.so with libogg.so and libvorbis.so for decoding theora video
    - [Android]fixed exiting after back button press
    - [iOS]added libtheoradec for decoding theora video
    - optimized YUV to RGBA conversion for theora video decoding
    - emitters now can use the same textures without loading them every time
    - changed tex_Create
    - fixed clipping in some cases with camera
    - CLIP_INVISIBLE now has influence on emitters

    download

    Latest fixes for 0.3.x branch now will be available here:
    http://zengl.googlecode.com/svn/branches/0.3.x
    http://zengl.googlecode.com/svn/branches/0.3.x-d3d

    Further development of ZenGL will be stopped for awhile(few month?), only bugfixes and support will be available.
    Last edited by Andru; 22-07-2012 at 09:23 PM.

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