Hi Andru!
Is there any news about ARM support?
Then, have you planned something about implementing OpenGL ES on ZenGL (like did the team of Asphyre Sphinx)?
I need to start a 2D project and I would start it with ZenGL (I repeat, it is amazing ), so if it would be OpenGL ES compatible for when I'll finish the project (less or more) I'll can compile it for win, linux, maemo/meego and ios
(OpenGL ES run on also on desktop ATI with latest drivers, I don't know about nvidia)
Let me know
Thank you very much!
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