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  1. #7
    LightEngine2D was updated and placed on extras-page

    New in version 1.30:
    -Soft shadows added.
    -Sector lights looks better now.
    -Render optimizations:
    Demo2 with 450 objects (150 circles and 300 boxes) on Radeon 4890HD
    v1.20 - 965fps (render time - 0.91; update time - 0.48 )
    v1.30 - 1148fps (render time - 0.72; update time - 0.49)
    v1.30 (soft shadows) - 834fps (render time - 0.97; update time - 0.81)

    What was new in version v1.20:
    -Updated to ZenGL revision 1045 (camera fixed).
    -Dynamic compilation fixed.
    -Render and processing optimization:
    Demo2 with 450 objects (150 circles and 300 boxes) on Radeon 4890HD
    v1.10 - 425fps (render time - 2.17; update time - 0.70)
    v1.15 - 965fps (render time - 0.91; update time - 0.48 )
    -Direct lights added.
    -Some changes in syntax of API.

    Last edited by Andru; 16-02-2011 at 10:02 PM.

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