Last updates of LightEngine2D.

You can download source code and demos here.

New in 1.1 version:
- Added 3 demos.
- You can create any shapes using le_GetNewGroup:

(it means that you can combine convex polygones and circles to create shape that you need)
- Chipmunk physics support (demo3).
- English comments.
- uObjectsManager.pas for saving objects in files (demo4).