Results 1 to 4 of 4

Thread: Wings of Thunder

  1. #1
    Legendary Member NecroDOME's Avatar
    Join Date
    Mar 2004
    Location
    The Netherlands, Eindhoven
    Posts
    1,059

    Wings of Thunder

    Not a pascal project but this time C# (yes I know, don't ask... ).

    Anyway I still want to present our new game: Wings of Thunder! If you remember .S.C.A.G., this game is similar. Goals are the same. Shoot everything in your path that you can hit to earn money to upgrade your weapon arsenal.

    more info: www.necrosoft.nl








    ps.: how do I resize images??
    NecroSOFT - End of line -

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    Looks pretty good so far. Why the big change to C#? Is the engine not in Object Pascal anymore?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    Legendary Member NecroDOME's Avatar
    Join Date
    Mar 2004
    Location
    The Netherlands, Eindhoven
    Posts
    1,059
    Well, I wanted to use another language than Pascal/Delphi for a long time. Somehow I was missing some useful things like generics (yes I know Delphi has them now). It's not that I hate Delphi/Pascal, but I wanted a change, and I must say I don't regret it. At work I used C# for about 2 years and was pretty excited about it, so that's also mainly why I did a complete rewrite to C#. Due to a rewrite I also corrected some flaws the the previous engine had.
    NecroSOFT - End of line -

  4. #4
    Legendary Member NecroDOME's Avatar
    Join Date
    Mar 2004
    Location
    The Netherlands, Eindhoven
    Posts
    1,059
    Update, I made a new enemy.
    more screen dumps @ www.necrosoft.nl


    NecroSOFT - End of line -

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •