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Thread: zglTMemory

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  1. #4
    First of all try to use size value from TempStream.Size, not from OutStreamSize. If this didn't help then try to save TempStream into file(and look if this file is correct) and try to load texture from it. And just for to be sure - do you include units, which are needed to load texture with extension Extension?
    Last edited by Andru; 15-02-2011 at 10:59 PM.

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