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Thread: Bitmap with Alpha channel.

  1. #1

    Bitmap with Alpha channel.

    I have a bitmap with an alpha channel and I'd like to be able to draw it onto a background and have it display as one would expect. In DelphiX there was a DrawAlpha command that you could use (I think that's what it was called) and it would result in using the alpha channel and not applying a global alpha to the whole image.

    So is there a way using Andorra to draw the bitmap using the alpha channel instead of a global alpha value?

  2. #2
    Yes simply leave the default values alone when creating the texture.

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