MeeGo is "just" a Linux for ARM, so I think with little modifications it will work, if there are libEGL.so and libGLES_CM.so. For now I have only Maemo SDK installed, but it doesn't support OpenGL ES inside emulator(and because of that I'm looking for OpenGL ES with software rendering like one above inside Windows Mobile emulator). MeeGo SDK seems does(via qemu-gl), but I haven't it yet. When I done bigger part of ZenGL wiki, on which I'm working now, I will allocate some time for mobile platforms, because it's really funOriginally Posted by wagenheimer
Bookmarks