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  1. #1
    Quote Originally Posted by WILL
    Do you have access to actual hardware that you can test it out on?
    Personally I have no iPad/iPhone(for now, maybe later I will buy it ), but friend of mine have it, and as soon as we resolve question with certificate, I will be able to test all this on real device

    Quote Originally Posted by WILL
    if you could write a tutorial on how to get a development environment setup and what configurations should be made
    Yeah... there are a lot of steps, but for all of them I have written bash-scripts Only one question which I didn't check it's a building from Xcode for uploading applications to iPad/iPhone.
    Last edited by Andru; 03-04-2011 at 11:47 AM.

  2. #2
    Congratulations! =)

    I have an Iphone and a Developer Account! If you want, I cant test it on real device to you!

  3. #3
    Quote Originally Posted by wagenheimer View Post
    I have an Iphone and a Developer Account! If you want, I cant test it on real device to you!
    Same here. I have an iPod Touch 4th Gen (Retina Display).
    Btw: You should check if it works with XCode 4. Apple made some major changes with the new XCode version and a lot of things broke in the process.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  4. #4
    You should check if it works with XCode 4. Apple made some major changes with the new XCode version and a lot of things broke in the process.
    Reading mac-pascal mail list I found that there is no support for it with FreePascal...

  5. #5
    XCode 4 works with FreePascal 2.5.1, see: http://web.me.com/macpgmr/ObjP/Xcode4/ObjP_Part1.html
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  6. #6
    Quote Originally Posted by Stoney
    XCode 4 works with FreePascal 2.5.1, see: http://web.me.com/macpgmr/ObjP/Xcode4/ObjP_Part1.html
    Hm, interesting

    So, can anybody sign&test for me this executable via codesign as described here? It was built with iPhone SDK 4.2, zlib for ARMv6, but I don't know for which ARM is configured gcc toolchain.
    Last edited by Andru; 03-04-2011 at 07:27 PM.

  7. #7
    Apple really does not make the things easy. I am not able to sign your application. The command line instructions really does not help much! =(

    I have some work to do now, but I will take a look on it again later!

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