Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)
Programmer: A device for converting coffein into software.
Sometimes when I see glPushMatrix/glRotatef/glTranslatef/glPopMatrix in sprite rendering function, I can't continue assess engine... But I belive that Elysion makes nice job in other aspects
Interesting, SDL 1.2 works via Cocoa?Originally Posted by Stoney
That's one of the parts that exists since the early years, I always wanted to change that, but I never got around to it (it always worked well enough ) and as there are some more pressing fixes and features, it won't probably change it the near future. But you are welcome to fork it and send in a pull request with the fixes.
It always did as far as I remember. But 64-bit support is available since 1.2.14 if I'm not mistaken.
Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)
Programmer: A device for converting coffein into software.
cool framework Stoney, especially w/ all platform supported !
Current (and lifetime) project: FAR Colony
https://www.farcolony.com/
There has been a new release while PGD was down.
Bugfixes:
- Fixes a bug in which the screenshot was saved inverted (Screenshot saving is a lot smoother now, it saves the screenshot with a timestamp)
- Added a workaround for a rare bug in a which an access violation occurred when closing the game window
- Fixes math calculations in both TelVector3i and TelVector3f
- Some minor bugfixes
New features:
- Added new data type: ElysionTypes.TelSize (will replace TelVector2i in some portions of the code)
- Added dot product calculation for both TelVector3f and TelVector3i
- Shell script is more customizable now (only on Mac OS X)
- Better support for Mac OS X 10.4 Tiger (Shell scripts automatically detects installed SDKs and compiles against the earliest possible SDK)
- Added a key management system
- Added a storage system similar to HTML5 LocalStorage (based on the key management system)
We also extended the wiki a bit. Link to both download and wiki is the first post.
Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)
Programmer: A device for converting coffein into software.
keep it up !
Current (and lifetime) project: FAR Colony
https://www.farcolony.com/
I've never had to deal with the SDL, but after finding suitable libraries, it works well. Good job!
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