Last edited by Ñuño Martínez; 10-05-2011 at 03:44 PM. Reason: Suggesting...
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yes for me too , in fact this gonna be a good opportunity to refresh the memory ,lol
Well with the server problems all behind us now, I can get back to focusing on this challenge/mini-compo we've been talking about. What does everyone think about start it this June... maybe the 10th?
Also is anyone interested in being a judge for this small competition? We'd need 3 at least. I'd fill in a judge spot as well so that would leave only need of 2 more.
And lastly; is everyone fairly happy about 3 weeks to complete your entry? Keeping in mind that you should be making simple prototypes not full title sized games for the challenge.
Three weeks sounds good Jason
I'm looking forward to it
cheers,
Paul
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It's kind off hard for me to say when I have time. I guess I should just agree with the first reasonable date and have a try. I still have one busy month ahead of me (Need to catch a 15June deadline for a paid project). Also I intend on joining a summer-school on multicore programming.
That said, I will just give it a shot. I could also be a judge. It just all depends on how busy I am and/or how many judges volunteer.
Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.
I'm on vacation until June 13th, so I guess I would have to start a few days late which I wouldn't mind at all. I will definitely try to get something done for this compo.
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I have problems to organise my free time, but I think its a good date. Count me in!
If you have problems to get judges, I propose a public vote system (if possible), so anyone can download, test and rate the games.
3 weeks to make simple prototypes? I've seen full games done in just a wee-end! Actually I did (almost) one.
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