View Poll Results: Would you like to do a mini-compo to warm up for the PGD Annual competition?

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  • No

    3 17.65%
  • Yes

    14 82.35%
Results 1 to 10 of 34

Thread: PGD Competition Warm-up Challenge Anyone?

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  1. #1
    It's kind off hard for me to say when I have time. I guess I should just agree with the first reasonable date and have a try. I still have one busy month ahead of me (Need to catch a 15June deadline for a paid project). Also I intend on joining a summer-school on multicore programming.

    That said, I will just give it a shot. I could also be a judge. It just all depends on how busy I am and/or how many judges volunteer.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  2. #2
    I'm on vacation until June 13th, so I guess I would have to start a few days late which I wouldn't mind at all. I will definitely try to get something done for this compo.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  3. #3
    Quote Originally Posted by WILL View Post
    Well with the server problems all behind us now, I can get back to focusing on this challenge/mini-compo we've been talking about. What does everyone think about start it this June... maybe the 10th?
    I have problems to organise my free time, but I think its a good date. Count me in!

    Quote Originally Posted by WILL View Post
    Also is anyone interested in being a judge for this small competition? We'd need 3 at least. I'd fill in a judge spot as well so that would leave only need of 2 more.
    If you have problems to get judges, I propose a public vote system (if possible), so anyone can download, test and rate the games.

    Quote Originally Posted by WILL View Post
    And lastly; is everyone fairly happy about 3 weeks to complete your entry? Keeping in mind that you should be making simple prototypes not full title sized games for the challenge.
    3 weeks to make simple prototypes? I've seen full games done in just a wee-end! Actually I did (almost) one.
    No signature provided yet.

  4. #4
    So, I decided I am going to sponsor some downloadable games for the compo as motivation.

    I talked to WILL and we thought it would be best if the winners can choose their games (First place chooses first, second place second, third last). Here is the small list of games:
    - Mass Effect 2 (EA Download Manager code)
    - Terraria (Steam gift)
    - Frozen Synapse (Download with optional Steam key)
    - The Secret of Monkey Island (Steam gift)
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  5. #5
    Nice! good one Stoney, very generous of you

    cheers,
    Paul

  6. #6
    Oh, allthough I'm not much of a gamer, this really makes things more interesting.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  7. #7
    the next igdc contest is about to start any day now and it should last for 2 weeks.
    I would like to take part in both contests so I would very much appreciate it if the start date was pushed to around 14-15 June.

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