I figured how i could combine 2 things i have wanted, firstly making a FPS game demo. And secondly generating some or all textures to it on the fly, and loading them in using new data pointer. I still have no real tool for 3D animation so i'm going to have to use my old Edit3D and frame animation, if needed. I expect no less from the demo, than being able to run around on a triangle map with collisions, and bullets leaving particles on the walls. Could try some collectibles and interactable objects such as door button.