Sushi Kart Racing
Hi again, I am here to present my new project, Sushi Kart Racing, based on the characters from my last game, Sushi Quest.
Testing again my custom engine, this time with improved graphics, featuring a mix of dynamic shadows and preprocessed lighting.
I want to release it for iPhone and Steam (Windows and Mac).
Also does anyone know of a good distribution method for Linux?
Here's a very early video of a prototype (made only in 4 days, so it is still far from perfect)
PS: I am looking for a programmer to help improving the car physics and artificial inteligence, I've created a thread on the jobs section, in case you want more information.
How is the game coming along?
Pascal Game Development
Community Leader / Webmaster / Co-Founder
Sadly, stopped for now, I need to get more funds to continue