Okey, nice. That way is the same as the first method i posted...
Hope you'll enyou glxtreem.
You can see what extentions the graphic card supports by checking the extention class of glxtreem, like multitexturing and so on, but the texture size i don't know actually. You can also see wich renderer and vendoe is used. Check the font demo on info how to use these tings.
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