Quote Originally Posted by Cybermonkey View Post
Just a question for how to use an engine. I developed an engine which is rather for general use. (Based on SDL). Now I made every function accessable to Lua. So the engine is written in FreePascal. Can I commit a game which is entirely written in Lua except the engine? If not, it's also possible to use the engine in Pascal, but development is a bit slower ...
Well how thick is your Object Pascal layer? If we are talking just mapping the Lua language to the same command for Object Pascal, then I'm not sure, but that would feel like a bit of a cheat.