Quote Originally Posted by Ingemar View Post
I just ran into a question. My game now includes a level editor, so I can interactively edit some aspects of the game (checkpoint placement, additions objects). The game itself, including game menus, is controlled by a bare minimum of controls, but the level editor uses a number of extra keys.

My question: Do I need to disable the editor in order to qualify for the lower number of keys?
My guess is that if the level editor is completely separate from your game, then that is fine - as long as the game itself uses a minimum number of controls

Still an official answer would be good too LOL

cheers,
Paul