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Thread: PGDmC: Castle of Thorns

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  1. #1
    Sorry for invade your space, cairnswm. BTW, your idea sounds good to me too.

    Quote Originally Posted by paul_nicholls View Post
    Sounds good to me

    I have absolutely no ideas yet on what I am going to do! haha I hope it doesn't end up with me doing a last minute job in the last few days or something hehe...

    Good luck

    cheers,
    Paul
    I have just the opposite problem: I have a lot of ideas and I don't know what to do. The main problem is most of these ideas are too much complex and I haven't time enough; I don't mean the 3 weeks for the contest, I mean time each day.
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  2. #2
    Good to see the first idea's popping up!

    I also have an idea that's totally different. It's more of an action-based idea, with only 3 or 4 buttons! Time is more of a problem now. Hopefully, I will be able to make a start tomorrow (Pick a lib and play with it etc..). I will also need another designer to help me, but I allready have two people who I can call for help. Also I have Genetica!
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  3. #3
    Legendary Member cairnswm's Avatar
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    Gave up on the idea of building a template - so much easier just to code the game

    So far got the splash screen working

    Started working on the Puzzle screen as well - so far I have the images loaded and stuff displaying on the screen. I dont have assets yet so I am just using my old game "Weapons of War"'s assets.

    Plan for this week
    1. Get a timer working - basically a reverse progress bar
    2. Get a progress bar working showing how far you have progressed towards the level goal.
    3. Get the open block, click a cell and it moves to open block, find 3 in a rows and remove

    Next Week
    4. Explosions when rows get removed
    5. Menu, Help, and Progress screens (no profiles just option to restart)
    6. When I get to this point I will ask someone to start making me some graphics....
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  4. #4
    Looks good mate Is that a jpg image, or something else? it is rather pixelated

    cheers,
    Paul

  5. #5
    Legendary Member cairnswm's Avatar
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    Quote Originally Posted by paul_nicholls View Post
    Looks good mate Is that a jpg image, or something else? it is rather pixelated
    Low quality JPEG

    (Though my background is rather pizelated the forground images are fine when the game runs)
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    Looking good so far. I don't think I've played a puzzle game quite like yours will turn out. Should be interesting to try. Keep up the good work.

    So far your the only one who has created a thread about their entry.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7
    Legendary Member cairnswm's Avatar
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    Quote Originally Posted by WILL View Post
    Looking good so far. I don't think I've played a puzzle game quite like yours will turn out. Should be interesting to try. Keep up the good work.
    Its an original idea of mine - but as I said I dont know if it will work or not

    Quote Originally Posted by WILL View Post
    So far your the only one who has created a thread about their entry.
    Using the thread to keep up my motivation - work is hectic at the moment so I need all the motivation I can get!
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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