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Thread: PGDmC: Vectored!

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  1. #1
    Ok, I have uploaded my most definitely final version to the ftp:

    "paul_nicholls - vectored! - definitely final!!.zip"

    It has the -fullscreen option if you want to use it, and also some tweeks...

    I'm off to have some breakfast and go to work.

    Good luck to one and all!!

    cheers,
    Paul

  2. #2
    I have tried your game (not the "definitiely final" but an earlier one) and it looks very nice, runs smoothly. As I said before, the "filtered" look is a good effect. I didn't have speakers so I couldn't hear anything which certainly was a limitation but not one you are responsible for.

  3. #3
    Thanks for the kind words

    This latest version is improved and much better IMHO - it has music, and voices saying what you are hitting/picking up which is very cool!

    Here is a link to the same version in my dropbox folder for those who can't access FTP:

    http://dl.dropbox.com/u/1805932/paul...inal%21%21.zip

    cheers,
    Paul

  4. #4
    HI Paul,

    Graphics look cool. But I am getting some weird play issues.

    I can press ctrl and I see a bullet, but it only works once.

    I can press space bar and it fires, but I can't seem to hit anythiung.

    If I fly through a green bomb looking thing the control seem to freeze and I can't move any more.

    If I hit the yellow blob I appear to die but the game goes on without me, i.e, I have no plane to fly.

    I love the 3d vector look and the smooth rotations is nice.

    I have played it three or four times but I am confused as to what is going on, sorry.
    The views expressed on this programme are bloody good ones. - Fred Dagg

  5. #5
    Quote Originally Posted by czar View Post
    HI Paul,

    Graphics look cool. But I am getting some weird play issues.

    I can press ctrl and I see a bullet, but it only works once.

    I can press space bar and it fires, but I can't seem to hit anythiung.
    Ok, weird...ctrl shouldn't do anything in the game, only space and cursor keys...

    You can only shoot the yellow asteroids - 4 shots destroys them, less hits makes a hit noise and doesn't do anything else.

    Quote Originally Posted by czar View Post
    If I fly through a green bomb looking thing the control seem to freeze and I can't move any more.
    Not sure, but I think the green bomb looking thing is a missile (see secondary weapon box in the image below).

    If the controls 'freeze', then you are either out of time (or destroyed)...are the large red time numbers at the top saying "00 00 00" (hours minutes seconds)?

    Quote Originally Posted by czar View Post
    If I hit the yellow blob I appear to die but the game goes on without me, i.e, I have no plane to fly.
    Yup, the yellow blobs are asteroids - avoid those or you go boom haha

    I thought this would be a cool thing to do - have the game go on without the ship instead of just freezing

    Quote Originally Posted by czar View Post
    I love the 3d vector look and the smooth rotations is nice.

    I have played it three or four times but I am confused as to what is going on, sorry.
    Ok, you have to collect the clocks (see item next to ship in image below) to increase your time, and if you hit the green arrows you go faster. If you run out of time before the next checkpoint it is game over, or if you are destroyed.

    Red arrows slow you down too, so avoid those!

    Collect the missiles (secondary weapon), and the I, II, III shot icons to give your self a primary weapon (or switch primary weapon).

    Quick tap on the space bar fires primary weapon (if any).
    Hold down space bar and release after 1 second fires secondary weapon (if any).



    Good luck!

    cheers,
    Paul
    Last edited by paul_nicholls; 18-07-2011 at 12:12 AM.

  6. #6
    Thanks for the explanation. It is making more sense now

    I would like to be able to restart without having to escape out and restarting the app. But otherwise it has an addictive quality that I like.

    One unfair situation - there was no clock available before my time ran out. i.e., no clock from the start until I died.
    The views expressed on this programme are bloody good ones. - Fred Dagg

  7. #7
    Quote Originally Posted by czar View Post
    Thanks for the explanation. It is making more sense now

    I would like to be able to restart without having to escape out and restarting the app. But otherwise it has an addictive quality that I like.
    The only reason I didn't have a reset button was to keep the competition button use down, but I will probably add one (and menus, etc.) in a post-competition version

    Quote Originally Posted by czar View Post
    One unfair situation - there was no clock available before my time ran out. i.e., no clock from the start until I died.
    That is unfortunate and unlucky!

    If you shoot stuff then the randomization of objects might bring one or more clocks into existance...

    Also try and hit the green speedups too

    cheers,
    Paul

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