Ported C# DirectX 9 Managed Examples to Delphi for .NET can be
Now includes the Text3D demo from the SDK and 2 new Demos not from the
SDK. Which are an X-File Viewer that show's animations if they exist, A
D3DSprite Animation Demo. Both include classes that you should be able
to use in your own demos/games. These are not perfect, but should
hopefully get you started.
The PointSprites demos still causes an AV at funtime when
VertexBuffer.Create is called. I believe this to be a compiler issue.
Any help in tracking down this bug would be appreciated.
There are now 33 Examples, which are...
AudioVideo : 2
Direct3D : 16
Meshes : 2
StencilBuffer : 1
Tutorials : 6
DirectDraw : 1
DirectInput : 4
DirectPlay : 7
DirectSound : 3
If you have any other Delphi.NET managed DirectX 9 demo that you would
like included in this archive, just let me know.
http://www.DelphiGamer.com := go on, write a game instead;