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Thread: Simple Chipmunk Physics

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  1. #6
    Quote Originally Posted by Andru View Post
    Hmmm, demo11 from ZenGL maybe can help you with initialization of Chipmunk, and drawing... anyway it will be easy to translate into other engine/API As soon as I resolve a problem with translated Chipmunk demos into Pascal for Linux(using pure OpenGL and glut), I will add them to my Chipmunk Pascal binding - chipmunk-pascal.
    A bit incomplete though, with libraries for Windows and Linux but not Mac. Also, a simple demo would be helpful.

    (And I am saying that just because FPC interfaces to Chipmunk Physics sounds really, really useful so I really want to try it!)
    Last edited by Ingemar; 30-07-2011 at 01:13 PM.

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