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Thread: PGDmC: 2-bit Racer

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  1. #1
    Unfortunatelly I don't have a Mac to play your game , but the source code seems very portable thanks to the GLU and GLUT
    Last edited by Jimmy Valavanis; 30-03-2012 at 04:02 PM.

  2. #2
    Quote Originally Posted by Jimmy Valavanis View Post
    Unfortunatelly I don't have a Mac to play your game , but the source code seems very portable thanks to the GLU and GLUT
    Yes, and that is intentional. That's why I considered making a port in the last minute (although I havn't done it yet). It is just FPC, OpenGL and OpenAL, all portable. Minimal dependencies, I even use TGA instead of PNG to be independent of zlib.

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