I am soon ready to make another upload, with a whole bunch of fixes, but it would be really interesting to know if anmyone out there with a fairly modern Mac can run the game. Anyone?
I am soon ready to make another upload, with a whole bunch of fixes, but it would be really interesting to know if anmyone out there with a fairly modern Mac can run the game. Anyone?
I realized something unpleasant but important: The speed of my game was not limited by my timer but by my CPU. That means that other Macs can work very, very differently. In order to fix that, I fixed the worst bottleneck (Immediate Mode code). The whole game went VA-VA-VOOM and got totally unplayable - but really smooth. So now I have to re-tune the whole mess.
I knew all along that Immediate Mode wasn't an good idea, but the difference was bigger than expected.
That is certainly the case and I should have planned for it. There should always be a "dt". But the other way to do it, which was how I did it, is to lock the frame rate and work from that. Sadly I didn't notice that I got less than the planned fps. It wasn't exactly hard to see, 11 fps instead of 50, but you quickly get used to 11 fps.
But I will fix that now.
Phew, now it looks better, running at a steady 50 fps with decent response which should be fps independent. Now I can focus on improvements, tuning how much the AIs should cheat etc.
Unfortunatelly I don't have a MAC to run your game, can you post a screenshot of the latest version??
Last edited by Jimmy Valavanis; 30-03-2012 at 04:01 PM.
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