Quote Originally Posted by code_glitch View Post
Looking good. I'm seeing a lot of this 3d stuff coming out in the PGD challenge... I have to admit I always put my 3D engine research and experimentation to low priority...

Perhaps I should get back to it some time for PGD annual - still looking at file formats from which to load my 3D data
3D is a lot harder than 2D, and there is nothing wrong with 2D games, they are just as fun as long as the gameplay works. 3D has many problems, creating and storing 3D models being one very serious issue. I use OBJ files for models, which is limited (no bones, no animation) but fairly easy to manage. At the beginning of this project, I spent some time on 3ds loaders but it would take too much time to finish. We can get back to that later.

I actually first considered making this in 2D, but since I have worked with terrain generation before I had some partial solutions that I could use, and making my own 3D game of it has been on my wishlist for a long time.