I'm playing with multiplayer stuff at the moment and I'm wondering about the best way to do something.
I want to store information about players on a server (this server actually!) and need to be able to retrieve and update records from a client application. I could use the mysql database that DGDev uses but I would have to use PHP or similar to access the tables and then download the result (is that true?).
I can't run an app on the server so maybe I should FTP plain text files for each user. I'd only be reading and updating these files when my client starts up.
What's the best way to do it?
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