Well, I use the best quality algorithm out there (spline)... so, that might be the problem. However, it really produces 'best' results. I'll play with TTerrainNoise settings anyway...
Well, I use the best quality algorithm out there (spline)... so, that might be the problem. However, it really produces 'best' results. I'll play with TTerrainNoise settings anyway...
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
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