Or convert all of the graphics to power of 2 textures on the fly if you don't want to place the limit on your users. Many times you can combine textures and then perform fills as necessary behind the scenes.Originally Posted by savage
Or convert all of the graphics to power of 2 textures on the fly if you don't want to place the limit on your users. Many times you can combine textures and then perform fills as necessary behind the scenes.Originally Posted by savage
- Jeremy
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