Results 1 to 10 of 46

Thread: Multithreaded resource loading

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #39
    phibermon
    Quote Originally Posted by phibermon
    t's a lot simpler and more elegant to load data into system memory first, then copy the data across to the card in the render thread when it's ready
    There is no fun if it simple, so... I will waste my time with fun first
    Last edited by WILL; 09-10-2010 at 10:05 PM. Reason: General housekeeping. Moved portion of dialog to other thread.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •