ok so i making a game in delphi and every frame it needs to render about 1200 16x16 images, then 1200 alpha blended pics then a dude. i was first using delphix which works fine, but the alpha blending is ultra slow. so i tried opengl, which didnt draw the 2D images correctly, they became all blury, tried for 5 hours to get it to work and disabeld billinear interpolation and stuff but that just made the image blocky and ugly. i also tried andorra, but that turned out to work slower than delphix (?? ? ?? ?? ? ?)

anyone have an idea of wat library i shud use? or how to get opengl to draw 2D stuff correctly? or make andorra go faster
or delphix

thx