Here are some things already working for next build:
Version 0.0.2:
* More examples
* Support for language translation (see readme inside language folder).
* -ai commandline option to add an icon file to output executable.
* -vi commandline option to add version information to output executable.
* Improved error handling.
* SDL2 + addons are in a single gpsdl2.dll (windows platform) now to minimize dll dependencies.
* OpenGL integration.
* Added GamePascal.SysUtils unit
* Fixed a memory leak when using nested unit names (full version of FastMM is your friend).
* Now using nested unit name format: GamePascal.SDL2, GamePascal.OpenGL, GamePascal.SysUtils.
* Reorganized folder structures/renamed files based on/support for different platforms.
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