hello friends,
in recent months I have worked with in sdl2 with freepascal on android compiled from (http://www.pilotlogic.com/sitejoom/index.php/codetyphon) this way came to the conclusion that Native give me better results than java.
I compiled sdl2 sdl2_image sdl2_mixer and sdl2_ttf all in one dll for Windows and separate (.so) for android.
the next step is to compile for Ubuntu .
on this pack i have one demo using sdl2 sd2_image and sdl2_ttf on my experia x8 have 55 fps
and 20 on BlueStacks.
(DOWLOAD)
(windows dll with demo) https://app.box.com/s/wcvfaw1huwpa011t9re8
(andoid bin demo) https://app.box.com/s/906nasyoewfk6x96dpq4
my game (sdl + glEs) (200 particles and tile map) on my device i have 45 fps
Bookmarks