Quote Originally Posted by K4Z
I've had a quick play with the editor, haven't looked at the code yet.
Nice and simple, and you can make some good animation loops really quickly I love the multi tracker, able to easily tweek and pinpoint the exact frame you need.
Thanks

Though, I think 1000 frames is a bit too much.
In fact they're 100. Only the animation track shows 1000 becouse when animation is build the current position is a float betwheen 0 and 1. Using 100 on the animation track was a little too steppy, with 1000 it's smoother.

Also, animations don't know the times they take, in the game you will be able to give the same animation different durations (ie 1 second, 10 seconds, etc).

Waiting for your shots