Hi there,
note: i use Delphi and OpenGL for programming
how to make a slide collision between 2 or more 3DS Objects?
for example:
-i have a player(3DS or something)
-i have a world(1 3DS or more created to 1 world)
i dont need a 3DS to 3DS collision detection, it will also
work with a Sphere or Cylinder collision detection.
but i need a SLIDE effect!
ive thinking a lot, but dont get an answer, at time my head will explode :roll:
Thanks a lot for help
Daikrys
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