but all / most new off the shelve computers will have vista on
but all / most new off the shelve computers will have vista on
Crazy how things like this run away with themselfs aint it,
Fullscreen OpenGL stuff will run fine, no DirectX Layering used,
And Windowed OpenGL stuff can either take the performance hit and go via the DirectX layer, or Disable the Directx fancy crap on the windows and just use OpenGL.
So its not as bad as its made out to be. everything will still work.
Doesn;t matter if I ask for another one when all the common users dont knwo to do this and then cant run my games properly.but all / most new off the shelve computers will have vista on
You can ask for another OS.
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
but what if the version is fixed on version 1.4? No support of future hardware extensions?Originally Posted by Specis
Peregrinus, expectavi pedes meos in cymbalis
Nullus norvegicorum sole urinat
im pretty sure opengl will then be updated fully through drivers
I don't think it's unfair. running an OS on a Virtual PC shows depending on its performance, what hardware ressources it really needs and if it is programmed well. I had run a small Linux distribution on a VM (Bochs) and it ran quite fast (even though Bochs is VERY slow on emulation and my PC isn't either. Only thing to admit with this would be that you can't judge the high performance tests by a VM test, but it's normal runtime performance.Originally Posted by tux
And if an emulator is absolutely overstressed with a program its the way the program is written that is wrong, not the emulator.
The more complex a system is, the smaller the bugs get; the smaller the bugs are, the more often they appear.
I don't like this decision at all but, as McClaw sais, writing only for Linux is a useless gesture.
There are probably going to be Open Source OpenGL addons for Windows Vista that can be shipped with games.
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