I made some good progress porting both versions to Lazarus. The 2007 is done conversion wise and I`m currently fixing some minor problems with the editor of 2009. I`m also updating the 2007 version a bit with a some updates for the graphics:
- Unified the lighting in all shaders. Setting the main directional light now produces the result on all surfaces (terrain/water/grass and meshes).
- Fixed some minor bugs in the water shaders
- Redid the terrain shader. Now uses a lookup map with 4 channels to calculate the detail texture spread.
- Finally I regenerated all the map data with l3dt (http://www.bundysoft.com/L3DT/). The terrain editor I was using at the time with better and higher quality textures
Things I still want to add:
- Day and night cycle. Should be easy with the unified lighting.
- Trees.
I have added some screens for your enjoyment.
Bookmarks