Asphyre Sphinx 3 also supports FreePascal/Lazarus:
http://www.afterwarp.net/products/asphyresphinx3
So does Asphyre Sphinx 4 which is now maintanied by PGD user MarcoCestari
http://www.pascalgamedevelopment.com...ficial-release)
Now I only don't know if there is a Sprite Engine available for them.
Have you considered using of ASDb archives for storing your images. If my memory serves me correctly using them can greatly improve loading times without the need for you to put all images into sprite sheets. I belive all versions of Asphyre Sphinx came with an example of using these archives.
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