http://sourceforge.net/projects/projecthelena/
Project Helena is a Win/Linux turn-based strategy/RPG game (at this point it is more of a strategy than a RPG). Player has several units and has to destroy enemy bots.
The turn-based battle system is similar to first X-coms, Jagged Alliance, Lost colony, etc.
The game is written completely in Lazarus/FPC, free and opensource .
What is ready: The game is a completely playable turn-based strategy. The player can select map parameters, difficulty and battle enemy bots. The game has 29 randomly-generated map types, good strategy for enemy bots.
ToDo: Still no sound & bad graphic. I'm going to switch to the Castle Game Engine for nice graphics and sound implementation. There's still almost no RPG part of the game. Also a tutorial will be implemented and controls will be made more WYSIWYG.
While the there will be a RPG story (though it will not be complex), the main aspect of the game will be TBS.
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