And why people still code for NES, SNES, Atari and other "dead" systems? Anyway, I'd prefer some kind of a game library since I'd probably have hard time separating logic code from things that do graphics, etc. TP wasn't OOP after all.
And why people still code for NES, SNES, Atari and other "dead" systems? Anyway, I'd prefer some kind of a game library since I'd probably have hard time separating logic code from things that do graphics, etc. TP wasn't OOP after all.
Bookmarks