@SilverWarrior - Yes I do see what you mean but Pascal engines currently available as good as many of them are still don't come close to the ease of use and rapid development capable with some of large and free engines that are available in other languages - you're totally right - it's game development, not graphics engine development but due to what's available? if a game developer working in Pascal right now wanted to produce even half of what unreal engine 4 is capable of - they need to write it themselves.
which leads onto :
A view probably shared by many - certainly anybody looking to choose between Pascal and another language. Many of us have been working hard for a number of years on better and more capable engines but compared to the dozens/hundreds of developers that contribute to something like Ogre3D, unity etc - progress is slow.
Things are changing though and there's some very capable engines out there. There's certainly a lot more capability than people seem to be making use of
Bookmarks