Why are you so convinced that in order for a game nowadays to become popular it needs to have 3D graphics? You know there are many popular 2D based games out there?
Here is a list of 6 2D based games (that I know of who) are amongst top 100 most currently popular Steam games (http://steamcharts.com/top):
- Terraria at 20th place: http://steamcharts.com/app/105600
- Stardew Valley at 29th place: http://steamcharts.com/app/413150
- RimWorld at 50th place: http://steamcharts.com/app/294100
- Factorio at 54th place: http://steamcharts.com/app/427520
- Oxygen Not Included at 67th place: http://steamcharts.com/app/457140
- Starbound at 75th place: http://steamcharts.com/app/211820
Have you ever asked why did this happen? I did and I believe that the main cause for this is too low user base which is killing the motivation for engine developers to continue their work on them.
I was more thinking about tutorials about game development parts that are not dependent on game engines but sure when you need to visually show something we could make examples that would work with different existing game engines.
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