Quote Originally Posted by Ñuño Martínez View Post
I would like to see something like Ken Silverman's VoxLap engine. I know that nowadays voxel has lost its initial meaning (volumetric picture element) thanks to Minecraft and maybe also Unity and Unreal. I really like that "pixelated" feeling of such engine.

I did a voxlap-style try a lot of time ago in C named VoxRend. I have some success but I avandoned because I messed with maths and I didn't know how to fix it (not long ago I discovered I used different axis and projection for camera, scenary and objects ). I still think I should resume the development (in Pascal, of course) some day.
Yeah I meant something like that. There are attempts at this subject from time to time but so far nothing 'successfull' so I suppose it might not be the best idea to try
https://www.youtube.com/channel/UClz...x9v66YRza5u_Mg