Never understood the point of external scripting languages in Object Pascal applications, personally. The syntax is already easier to read than almost everything else! Why not just use functionality from the compiler/RTL to execute user-written Pascal internally? Or even just distribute a binary copy of FPC and a stripped-down RTL build along with the application that you can invoke to compile user-written game project files or whatever it is you're trying to do. The overall number of "possibilities" you'd be able to expose to the user that way is a lot higher...
Also...
>Visual Studio Code
>Mature Modern Code Editor
one of these things is not like the other.
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