I have to add that bero's gltf loader has SIGNIFICANTLY progressed, and looks like ready for prime time use, it just lacks documentation and more examples:
https://www.youtube.com/watch?v=i8AOAUP8KsM
I have to add that bero's gltf loader has SIGNIFICANTLY progressed, and looks like ready for prime time use, it just lacks documentation and more examples:
https://www.youtube.com/watch?v=i8AOAUP8KsM
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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