Version 1.6.1 is available.
What's new
- Create or modify voxels with advanced scripting (thanks to Remobject's PascalScript).
- Create auxiliary voxel buffers at start-up to avoid repetitive memory allocation and de-allocation.
- Paint-Editing preview changed to be more "eye-friendly". The borders of the rectangle that represents a voxel/pixel, are not black anymore. Instead we use a color similar to the color of the voxel itself.
- OpenGL rendering clean-up and fixes.
- Sprite export in 32 angles, sprite export dialog with many options.
Downloads
- Windows Executable and source code: https://sourceforge.net/projects/del...D_VOXEL_1.6.1/
- Scripting examples: https://sourceforge.net/projects/del...iles/Examples/
Screenshots
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