30 == 60 / 2
So if your app requires more than 17ms to render single frame - you'll be getting 30 FPS. This is common issue with games for example.
30 == 60 / 2
So if your app requires more than 17ms to render single frame - you'll be getting 30 FPS. This is common issue with games for example.
There are only 10 types of people in this world; those who understand binary and those who don't.
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