Yes I know, I have 500+ seperate gmail convos, and 50+ PMs to prove it. But PGD easily encourages teams to share there progress, and recieve valuable input from the community, a nice place to centralize a (whole) project.Originally Posted by Lifepower
But my point there was that most websites make the members of the Resource\Request sections out as Tools To Be Used When Needed, rather than valuable workers\team members.
No artist is really going to just hang around a programming specific forum doing nothing, waiting just to be used. And not give there 100% because they aren't really part of the team, more the outsider who provides the visuals.
No, I'm saying if you seperate the parts of the development (e.i into multiple websites\communities), the communication becomes hindered, and in turn a lower success rate on a project.Originally Posted by Lifepower
I don't fully understand that, isn't PGD both?Originally Posted by Lifepower
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All I'm saying is that PGD should keep reconition for all aspects of game development (Ofcource all parts can't have exactly equal share). Programming would have to stay the majority, to keep the balance, but you can't just ignore the other 70% (or so) of development untill it suits you.
:joker:
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