I think faking shadows is a common way to do it and if done right it may look very good (and difficult to notice). It also depends on the perspective the object is looked at: isometric view gives an advantage here.Originally Posted by Traveler
The stone looks a bit like "floating" and not actually staying on the land. I'd suggest that you increase shadow intensity. If you can't make alpha-blended shadows, then at least you can apply old good 50% dithering (chessboard like, every 2nd pixel is transparent) to make it look transparent. A high resolution like 800x600 and bigger would make it almost unnoticeable.Originally Posted by Stoney
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